﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace X3DXamlXna
{
    public static class Consts
    {
        public const int POINT_FOR_LEAF = 1000;
        
        #region various speed

        public const float MOVING_SPEED = 20;
        public const float ROTATION_SPEED = 0.12f * MathHelper.Pi;
        public const float SPEED_INCREMENT = 1.333f;
        public const float TOP_SPEED = 400;
        public const float LOWER_SPEED = 5;

        public const float CINEMATIC_TIME = 3;

        #endregion
    }
}
